Chapter 1: Thief Chase
Your main objective in this chapter is to follow the thief in the red coat through the back alleys of Hong Kong.  Don't worry if he gets too far away from Kit.  Eventually he will stop and wait for Kit if he happens to fall behind.  From the beginning of the chapter, press the R1 button when Kit reaches the boxes blocking the path in order to have him jump over them.  Press the R1 button again when Kit reaches the conveyor belts carrying packages in order to reach the path on the other side.

Jump up to the wooden walkways by pressing the R1 button and drop down to the alley below when you reach the other side.  Continue down the alley and press the R1 button to jump over each of the cars that block the main path.  A cut scene will take place when Kit reaches the end of the alley, and the thief will escape using the scaffolding and ladder nearby.  Face Kit directly in front of the scaffolding and press the R1 button to  get on top of it.  Face Kit directly in front of the ladder and press the R1 button again to climb it. 

Chapter 2: First Blows
On the scaffolding, when first entering the building, carefully timed slaps of the right analog controller in the direction of the opponent will result in combination attacks. After a few successful attacks, the opponent will run to the back of the room. As Kit approaches the enemy, the enemy will unleash a series of attacks on Kit. Block his attacks using the R1 button. Repeat this process until the construction worker in the adjacent room breaks down the wall, and the enemy runs into the next room.

Enter the next room and ignore the man with the wrench in his hand.  Locate the staircase on the opposite side of the room and press the R1 button to get on top of them.  Take the stairs up to the next room and take out the guy on the scaffolding with several combination attacks.  Exit the room through the balcony on the other side of the scaffolding and press the R1 button to climb up the ladder.  Press the R1 button again to go up the ladder leading to the roof of the building.

 

Chapter 3: Hong Kong Roof Tops
Once on the roof, Kit will be confronted with four enemies.  The trick to taking them all out quickly is to slap the right analog stick in the direction of the enemy posing the greatest threat.  No need to single each enemy out, as you are able to go back and forth between the enemies with a single combination of attacks.  In doing this, you will also prevent any of the enemies from getting too close to Kit.

Head for the gate when the area is clear and a scene will take place in which Kit breaks through the gate while the thief jumps up to the billboard.  Run over to the area between the billboard and the shed, and press the R1 button to jump up to the billboard.  Run to the other end of the billboard and press the R1 button as Kit reaches the end.  This will allow him to run along a board that is connected to another billboard.  Face the rail when you reach the end of the second billboard and press the R1 button again to jump to the building on the other side.

Upon crossing the bridge leading to another roof, Kit will be confronted with two more enemies.  The key to defeating these guys is to perform a grab move; as they approach Kit press and hold the R1 button and slap the right analog stick in the direction of the attacker.  In doing so, Kit will grab them and throw them off of the building.

Continue to chase the thief across the rooftop and eventually he'll head through a door, and order several enemies to stop Kit.  Take out all of the enemies within the area using successful combo attacks.  Another enemy will appear when the area is clear.  The key to defeating this guy is to counter his attacks.  To do this, simply hold and press the R1 and L1 buttons and wait for him to start attacking Kit.  While he attacks Kit, slap the right analog controller in the direction of the opponent in order to execute a counter.  Countering the enemy will often leave them confused and stunned.  While in this state, proceed to use combination attacks to weaken the enemy.  Take out the final two enemies using Adrenaline Attacks. With a full adrenaline meter (flashing), press and hold the L1 button while slapping the right analog stick in the direction of either enemy.

Chapter 4: Late Night Meeting
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Chapter 5: Take Out Order
This chapter starts off with Kit being confronted by three thugs from a rival gang.  Take out all of the thugs with some quick combinations and move on over to the other side of the restaurant to face some more enemies.  Take advantage of the chairs in the room by picking them with the R1 button.  Release the R1 button to have Kit throw the chair at the enemies.  You can also direct your combos so that an enemy will be hit into the tables surrounding the area. After clearing out three sets of enemies, a motorcycle will crash into the restaurant.  Defeat the driver of the motorcycle and head through the door leading to a narrow hallway.  

The trick to defeating the guard that exits the elevator is to block his initial attack and follow it up with a large combination attack.  Wait for the elevator to lower after defeating the guard, approach the door, and press the R1 button to enter the elevator.

Chapter 6: Run and Gun
This chapter starts off with an enemy firing his guns at Kit from the other side of the room.  The object here is to quickly run to the other side of the room and quickly jumping over each of the obstacles along the way.  Make sure to press the R1 button each time Kit encounters an obstacle along the path in order for him to jump over it.  Practice makes perfect here as there is very little room for mistakes. Stopping at any time or failing to jump over an object will result in Kit getting gunned down.. Go into the room at the end of the path and take out all of the enemies within the area.  Take advantage of the chairs within the room and throw them at the enemies for added damage.  A cut scene will take place once the area is cleared out and will follow with more enemies entering the area. 

Since the door leading to the next area is locked, Kit will need to smash the large window in order to advance to the next area. This can be done either by kicking it or throwing a chair at it.

Chapter 7: Fowl Recipe
· This chapter takes place in the kitchen of the restaurant and is filled with enemies. For starters, take out the enemy closest to the grill with a good combination attack and chances are he'll be thrown on to the grill for an instant kill. Grab the duck on the middle table to slap the other two goons around. Leave the chef for last as he will defeat some of the enemies for Kit. A cut scene will take place once the chef has been defeated.

 

Chapter 8: The Back Alley
Kit will be equipped with two guns when starting this chapter and will not be able to perform his normal attack combinations.  Kit's main objective here is take out all of the enemies and reach the barrel at the end of the alley.  To target an enemy simply push the right analog controller in the direction of the enemy you wish to shoot at.  Once an enemy has been targeted, press the R2 button to fire Kit's gun.   Occasionally Kit will come under heavy fire and will need to find cover behind barrels or other objects lining the alleyway.  To take cover behind a barrel or doorway, simply press the R1 button when the "Hide" message appears on the screen.

To complete this chapter Kit must destroy the barrel blocking his path at the end of the alley.  To achieve this, push the right analog controller in the direction of the barrel, and press down the L2 button to target the object.  Press R2 to destroy the barrel.

Chapter 9: Dynamic Duo
You will not be able to defeat the twins Fei and Hung, so don't bother putting much effort into hurting them.  The key to this battle is just surviving long enough for the cops to come.  Make sure to block all of the twin's attacks, and keep a safe distance from them until the cops show up.

Chapter 10: Tough Odds
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Chapter 11: Waterfront Shootout
For this chapter Kit will revert back to using his guns again.  The controls are the same as before.  To target an enemy simply push the right analog controller in the direction of the enemy you wish to shoot at.  Once an enemy has been targeted, press the R2 button to fire Kit's gun.  

Clear out the area of all enemies and make sure to hide behind large objects when Kit is under heavy fire.  Multiple enemies can be taken out by shooting the exploding barrels throughout the area.  To achieve this, push the right analog controller in the direction of the barrel, and press down the L2 button to target the object.  Press R2 to destroy the barrel.  Proceed to the staircase leading to the side of the pier when the area is clear.  Defeat the  two enemies that drop down to the path and take the stairs up to the next area.  Clear out the area of all enemies and proceed to the end of the pier to conclude the chapter.

Chapter 12: Surround
This chapter will start with Kit being surrounded by several enemies.  Try not to focus on one enemy at a time as it leaves Kit's back vulnerable to attacks from enemies behind him.  Carefully time each of your attacks and try to keep a safe distance from the enemies.  Multiple combos work best here as you can attack each of the enemies and keep them away at the same time.  More enemies will appear each time Kit defeats one, so keep your eye on the health meter, and be sure to block when health runs low.  Approach the small tractor when the area is clear in order to advance to the next area.

You want to use the same strategy in the next two areas as the confrontations are pretty much the same, with the exception of the increase in difficulty.   Jump through the scaffolding after the third area has been cleared to conclude this chapter.

Chapter 13: Copter Run
Kit's main objective for this chapter is to run away from the copter that is chasing him through the construction site. There is no room for mistakes here and the key to completing this area is to memorize the quickest path and to anticipate contextual actions over obstacles. Practice makes perfect here as Kit can easily be taken down by the copter if he stops for too long or fails to execute a jump over an obstacle.  

 

Chapter 14: Construction Zone
Kit will advance to the next area once he's made it to the first pile of sand bags.  Quickly run to the next pile of sand bags and hide behind it by pressing the R1 button after the brief sequence has concluded.  Wait for the copter to leave and proceed to the next area by climbing up the scaffolding to the left of the screen.  Drop down to the area below and take out all of the enemies with multiple combos.  The copter will return once the area is clear so jump up to the scaffolding by pressing the R1 button and make a bee line to the pulley attached to zipline leading to next area.  Position Kit directly below the pulley and press the R1 button to ride it down to the next area.  

Once again, quickly run to the next pile of sand bags before the copter can gun down Kit.  Press the R1 button to hide behind the sand bags and wait for the copter to leave.  Climb up the scaffolding when the area is clear and slide down the half pipe at the end of the path.  Continue along the path and jump over the obstacles that get in the way.  Eventually Kit will reach a dead end filled with more enemies.  

A brief sequence will take place once the area is clear of enemies in which a man with a ponytail breaks through a nearby fence and jumps to the area above.  Follow the man to the area above after the sequence has concluded.  To do this, you must position Kit directly in-between the two walls and press the R1 button.  Continue to press the R1 button each time the word "Jump" appears on the screen.  If done correctly, Kit will reach the area above.  

Run to the large bucket on the other side and position Kit directly under the cable.  Press the R1 button to jump up to the cable and move the controller to the left to have Kit shimmy to the area on the other side.  Press the R1 button to drop down once Kit is on the other side and slide down the half pipe leading to the area below.  Jump over the obstacle in the path and climb up the scaffolding to reach the next area.  

The copter will return once Kit reaches the end of the path.  Ignore the enemies that appear behind Kit and quickly run to the end of the path before the copter can shoot at Kit.  Continue along the intended path and clear out the area of all enemies.  Kit will not be able to advance to the next area until all of the enemies have been defeated.  

For the final area Kit will be confronted by the man with a pony tail.  This enemy is extremely difficult to defeat, so it's best not to be too aggressive and offensive.  Block all of the enemy's combos and wait to pull a counter on him.  Remember, to pull off a counter you will need to hold down both the  R1 and L1 button, and then push the right analog controller in the direction of the enemy.  The enemy will be stunned for a short period of time with each successful counter.  Take advantage of this brief moment and uses Kit's large combos on him while he is in this state.  Continue this process until he is defeated.

Avoid the copter after the enemy is defeated and make a bee line to the pile of sand bags at the end of the path.  Press the R1 button to hide behind the pile of sand bags and wait for the copter to leave.  Take the path that is adjacent to the one you just took and the chapter will conclude when you reach the end of it.

Chapter 15: A Dying Request
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Chapter 16: Not on "The List"
At the beginning of this chapter, your main objective is to defeat the two men guarding the elevators.  Since these guys have a lot of health, make sure to use Kit's adrenaline and grab combos in order to take them out quickly.  The elevator on the left will open after the two men have been defeated.  Walk into the elevator and a cut scene will take place.  

 

Chapter 17: Bar Room Brawl
Upon exiting the elevator, Kit will be surrounded by several enemies. Take out the enemies with multiple combos, making sure to hit each of the enemies closest to Kit, rather than focusing on them one at a time. Pick up the chairs within the bar by pressing the R1 button and throw them at the closest enemy. After a chair is broken on an enemy, a chair leg from the broken chair can be picked up and used as a weapon. Pick up chair legs by pressing the R1 button. An enemy with a baseball bat will enter the room once the room has been cleared out. Several more enemies will enter the room once the man with the bat has been defeated. Clear out the rest of the room to conclude this chapter.

Chapter 18: Drunken Barkeep
Don't be fooled by the Drunken Barkeep's intoxicated demeanor.  He is very dangerous and can easily  interrupt Kit's combos and attacks.  With this in mind, it's best to approach this battle more defensively.  Wait for the Barkeep to take the offensive and keep blocking all of his attacks. He will start to swagger after completing each of his combos.  Start attacking the bartender each time he swaggers.  Back up once he falls into the water because he will always get up with a roundhouse kick that can not be blocked.   Continue this process until he is defeated.  Kit will enter another elevator when the battle is over and will have to defeat one more enemy in order to conclude the chapter.

Chapter 19: Sticks and Groans
Your main objective for completing this chapter is to defeat all of the stick wielding enemies within the room.  Take out the three enemies with multiple combos, making sure to hit each of the enemies closest to Kit, rather than focusing on them one at a time.  To make the next wave of enemies easier, be sure to pick up two weapons from the floor, in order to increase the amount of damage Kit can dish out.  

Chapter 20: At Michelle's Door
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Chapter 21: San Francisco Alley 1
The key to surviving this chapter is to be cautious and not advancing further down the alley until all of the enemies shooting have been taken out.  Remember, to target an enemy, simply push the right analog controller in the direction of the enemy you wish to shoot at.  Once an enemy has been targeted, press the R2 button to fire Kit's gun.   Make sure to take cover behind any of the walls or plants within the alley each time Kit comes under heavy fire.  Each enemy has a specific attack pattern, so become familiar with each one in order to anticipate  the best time to come out of hiding and shoot.

Target and shoot  the scooter when Kit reaches the "Marlin's Catch" truck in order to take out all the enemies near it.  Proceed up the stairs to the right of the truck when the coast is clear and immediately take cover behind the garbage can.  Continue along the intended path and carefully work your way to the end of the alley to conclude this chapter

 

 

Chapter 22: San Francisco Alley 2
This chapter is almost identical to the previous chapter except the enemies are greater in number and become increasingly more difficult.  Once again, be patient and don't be too hasty when advancing through the alley.  There are less places to take cover here, so be sure not to come out of hiding until a majority of the enemies within the area have been taken out.  There are also propane tanks along the way that can be destroyed by targeting and shooting them.  This is an excellent way to defeat several enemies at once.  This chapter will conclude once Kit has reached the end of the alley.