After all the work Bond has done to try to catch up with 003 it is somewhat sad that Bond comes to him as he is dying. Oh well, at least Bond is able to save one person during this mission.
Gold: Score less than 200,000 points.Platinum: Take fewer than 100 points of damage
Objective: Reach 003 Before He Dies
Between Bond and 003 are four enemy guards. In order to reach 003 Bond can either head down the hall and shoot all of them, or he can deploy a Q-Spider in the beginning, have the Q-Spider head down the corridor and enter the tunnel on the left, and navigate the tunnel in order to drop onto three of the guards to earn a Bond moment. Either way works, but Bond moments are always a good thing.
Finally head down the hall and kill the fourth guard, then reach the bottom of the stairs to come to 003.
Objective: Find Another Way Off the Cliff
At this point Bond will need to kill the enemy that interrupts him and 003, then continue out of the interrogation room. Follow the corridor down and kill the enemies along the path. When Bond reaches a small ambush take caution and kill the enemies one by one from cover, then continue along, grab the armor in this area, and drop down the small opening to enter the catacombs.
Objective: Locate Exit to the Catacombs
While not exactly extensive, the catacombs are full of enemies and can be a pain to navigate. As a result, if you want to explore them, then fine. Otherwise, take the first left then hug the right wall. This will bring Bond by a rocket launcher, which will earn him a Bond moment for picking up, and take him by two Suits of armor.
After Bond picks up the rocket launcher then the first Suit of armor is closely behind, and a few enemies later Bond will come to the second, both in a small offshoot to his left. Continuing beyond the second Suit of armor Bond will come to the stairs. Also on his left but, like with the armored vest and the place where the rocket launcher is, they are noticeable so Bond should not miss them.
When Bond reaches the top of the stairs, make ready to fend off several enemies, then flip the switch on the right to open the door. Once the door is open take out the enemies, diving from behind rail car to behind rail car until they are dead. For a Bond moment, Bond can shoot an explosive crate near the enemies to have it blow up and kill several of them. Whichever way Bond kills them, after they are dead he may continue forward to one of the most interestingly fast-paced parts of the game.
Objective: Catch Serena
Bond will now run into Serena St. Germaine being dropped from a helicopter, and will have to jump to try to catch her. On the way down Bond will need to avoid obstacles in order to avoid dying, and have several chances at some Bond moments. One important thing to know is that Bond does not automatically jump, instead he must be made to jump as SOON as possible, otherwise he will not be able to catch Serena in time. Additionally if Bond ever gets snagged on anything, and does not make a clean fall, then he will take too long getting down and the mission will fail.
The first Bond moment comes pretty quick. On one of the larger ledges on the right, there will be two enemies shooting rockets at Bond. Simply have him shoot the crates near the enemy on the left to make them explode, giving him a Bond moment. The crates must be targeted with the Bond sense.
A little further down Bond will come to a narrow gap on the left. Have him navigate through this gap, then immediately trigger the Bond sense to shoot an explosive tank to his right, while moving to his left to trigger yet another Bond moment, the third on the way down. It is a tricky maneuver, but it can be done. Afterward navigate toward Serena to end the mission.