James Bond 007: Everything or Nothing

Courtesy of

Diavolo's Plan

Summary

Sure, you would think that the fiendish villain who explains his plot and walks away with some death trap would be an overused plot device, but tell that to the guys at EA. Anyway, just be careful to move quickly in the timed section, and do not die. Unlike other missions where, if Bond dies in a timed area, he starts back where he started the timer, he will have to redo the entire mission this time.

Goals

Gold: Score at least 375,000 points.
Platinum: Finish in under three minutes and ten seconds.

Step-by-Step

Objective: Escape & Retrieve Equipment

The drill is electric and Bond has an EMP grenade. Good combination, no? Anyway, use Bond's Bond sense to equip the EMP grenade and detonate it before he dies a grisly death. Afterward crouch and move to the table in the small room to obtain Bond's equipment.

Objective: Destroy Both Exhaust Gear Systems

Wait for the guard to enter on the right side of the door, then sneak up behind him and use a physical attack to disable him, or nail him with a sleeper dart. Once he is on the ground take the locker key from him and use it on the weapons locker to grab some actual firepower.

Crouch in the little corner to the right of the door again and fire one shot at the wall to attract the enemies. Each time they will enter and head to the left; target and shoot them as they do, and Bond should be able to dispatch them while taking very little damage. Afterward grab their gear and head out of the room to the right.

Trigger the elevator on the console near the door, then dispatch the guards that rush at Bond from the platform he is on. Across the chasm two more guards will shoot at Bond. To dispatch them target the explosive canisters near them and shoot, blowing up the canisters as well as the enemies, and earning a Bond moment. Afterward head up the elevator at the opposite end of the platform.

At the second floor take out the guards that come at Bond, and move out on the catwalk taking out any other guards. Once Bond is alone again target the pressure valves to the left of the plungers on the conveyor belt. After they have been destroyed Bond will be able to walk along the conveyor belt.

Walk along the conveyor belt and grab the goodies that are on the sides, such as a battery and an armor vest. When Bond reaches the other end of the conveyor belt several enemies will rappel down to attack him. Shoot them as they come down then, on either side of where the enemies rappelled down is an exhaust gear system. Shoot each of them or throw a wrench into them to start a timer.

Objective: Activate Override Switch in Control Center

Rappel up to the right of where the enemies rappelled down to attack Bond and, once on the third floor, shoot any enemies that rappel down. Additionally, at the far side of the catwalk Bond can find an armor vest. Walk through the door and kill the enemies on the first floor inside.

Head down the stairs, killing enemies that attack Bond, until in the control room. Take out everyone that opposes Bond and, at the console in the center of the room, activate the override switch.

Objective: Escape the Mine Before it Blows

Now it is time to pick up some Bond moments. First off, send a spider under the stairs to grab the armor there, then have that spider go through the opening with the laser bars. If Bond isn't standing too close then, once the spider is on the other side, blow it to deactivate the lasers. Bond will get Bond moments for both grabbing the armor and for blowing the lasers.

Have Bond enter the small room and pick up the rocket launchers, more armor, and any other goodies inside, then leave the room and climb up the stairs. Back at the top of all the stairs have Bond enter the room that was blocked by lasers previously, then enter the elevator to complete this mission and head to Moscow.

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