Ratchet & Clank®: Size Matters


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Genre: Action

Publisher: SCEA

Release Date: 03/2008

Players: 1-2

Animated Blood
Fantasy Violence

Description

The next BIG thing for the PlayStation®2 - Ratchet and Clank®: Size Matters

  • Ratchet and Clank's special brand of pandemonium for the PS2: Play through the original Ratchet and Clank®: Size Matters story, exploring worlds big and small! Guide Ratchet through challenging levels, pilot supersized robotic torsos and engage in space combat missions as Giant Clank.
  • Explosive mayhem: All the adrenaline-pumping action, excitement and destruction fans have...

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User Ratings & Reviews (5)

An okay game, not anything to go crazy about.

by RavenSoul63 Jun 16, 2009, 1:54 PM PDT

The storyline is okay, but not what you'd expect from a Ratchet and Clank game. Gameplay is pretty different with weaker weapons and delayed reactions to buttons being pressed. Boss battles are difficult because when you die, it takes forever to save up enough money to buy ammo to try again. This game isn't too bad, though. You must keep in mind that this game is meant for a younger audience than the other games. This one was originally designed for the Playstation Portable system; (how many adults do you know with a PSP?) I don't consider this game as actually part of the storyline, so I pretend that it didn't happen, (the series makes more sense like that). Not a bad game for first-time players, but owners of the previous games probably wouldn't like it.
Still okay just to have for the fun of playing it, though. 

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Ratchet and clank the 5th game

by Q007gamer Mar 17, 2009, 4:07 PM PDT

Trust me on this if your a big fan like me you will notise that the jumping is a little delayed
over all this is a grait game I have 6 games and this is my 5th favariote. 

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Remastered from PSP version

by NINEblademanNINE Mar 15, 2009, 9:57 AM PDT

I played the PSP version throughly and this is pretty much the same, just with 2 players and no online play. I really like the PSP version because of the online. I still enjoy the wrench and its special powers it's given. 

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...uh..yeah, just a little interesting.

by TokyoGamer7 Feb 19, 2009, 6:30 PM PST

well, the game had better graphics and more costumes but still its very bad.
its very much better with the psp. 

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Confessions of a Franchise Loyalist

by Conspiracynut Feb 9, 2009, 6:29 PM PST

I'll admit it, this is the worst game I've ever loved. The classic R&C gameplay formula was watered down for the sake being on the PSP while the story was simply watered down (in both quality and logic) for the heck of it. In fact, the story is so bad it's better off as a fanfic where low quality is expected and often praised. But why must the physics in paticular remain fit for a portable even when ported to a full console? The only logical answer is laziness. Ultimately, the game is exclusively meant for loyalists such as myself who enjoy the gameplay enough to not care about such imperfections. Just to be nice, I'll tell you the ending (starting with the end of the final battle) because, that way, you'll be less disappointed that professionals in a story-telling medium allowed a 11-year old child to conjure up such a script.

The final boss isn't Quark's dad after all. Clank shows his real family tree, revealing his parents to either be twins or a species of alien that only looks like they wear green masks. Out of vengance and in spite of Ratchet's concern, Quark threatens to use the final boss's knowledge-collecting machine against him to make him stupid...somehow. But Krunch does the deed in his place, thus cursing the villain to a life of monkey-business complete with the stereotypical appetite for bananas. Later, Ratchet & Clank are watching a commerical selling his clones as criminally dangerous action figures. Quark, who seems to have been deemed unworthy of returning to normal size, is pawning his rediculous delusions of granduer to a few of Ratchet's clones. Knowing he's full of himself, they wonder off, leaving R&C to endure the stories. We, on the other hand, are shown mercy as the screen cuts to silence. 

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