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Genre: Action

Publisher: Electronic Arts

Release Date: 06/2008

Players: 1

Max. players online: 2-24

Alcohol Reference
Strong Language
Violence

Description

Built from the ground-up for next-generation consoles using Digital Illusions' Frostbite game engine, Battlefield: Bad Company drops gamers behind enemy lines with a squad of renegade soldiers who risk it all on a personal quest for gold and revenge.

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User Ratings & Reviews (6)

Awsome Game!!!!!!!!!!!!

by lwrarm Jul 27, 2009, 1:13 AM PDT

Reasons to like this game:
1.It's in modern times
2.Campaign is kind of funny
3.Frostbite engine
4.vehicles anytime, anywhere
5.Ak gun 

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good single-player kick-ass online

by Warpig_qc Jul 13, 2009, 9:20 PM PDT

the single-player mode is cool, it has a reasonnable lenght and is pretty fun to play. But the real reason to buy this game is for the online multiplayer. It is so much fun, you just can't get enough of it, with all the unlockables and the achievements your gonna pass a lot of time on this game. But I was a bit disappointed by the destruction, it sure is a lot of fun to blow up a wall but before I bought this game I thought the buildings could collapse but it is not the case. Good thing that in Bad Company 2 they will collapse! can't wait for this game. 

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GREAT GAME!!!!

by ROCKET__MONKEY May 26, 2009, 7:02 PM PDT

A very awsome game were everything can be destroyed!!!!! 

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A mess of fun

by Sabremoe Dec 25, 2008, 7:34 PM PST

Single Player Mode is a lot of fun, it's a great attempt on bundling a story for what is essentially a made-for-online game.

Although it can get so laggy it's nigh unplayable at busy times (or normal UK waking hours), the Multiplayer Mode is fantastic. The player base also seem to be a lot more casual than Call of Duty: World At War (on the XBox 360, at least), so the playing field (or battlefield?) is a lot more even, making the competition more fun than frustrating.

The maps are great in size for the maximum number of players per team, and they never feel restricted whether you're on foot or in a vehicle. The freedom to be able to shape new access routes also adds another level of fun - pesky sniper hiding behind a wall while shooting at your mate through another window? No problem, just blow up the wall to get to him.

The game also seems to be much more forgiving when it comes to getting stuck on objects such as ammo crates, while the other game mentioned before would have you stopped dead if your little toe gets caught on a slightly raised section of the floor, Bad Company will allow you to either run over or slowly slide on it so you'd know it's there without wearing a Lawnmower Man Suit.

3.5/5 - Great game, shame about the incredibly horrid lag! The ability to mute individual players (nobody wants to hear you hum the in-game music) wouldn't go amiss either. 

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Avoid at all costs now.

by scooter1265 Dec 19, 2008, 3:42 PM PST

The online is the point that holds this game back now. I was pumped about this game. The story was hilarious, online was excellent until about mid august or september. then, nobody played it online. so, you can't create your own server. you can't pick where you want to go. so i've only played about 40 or 50 games online because of their horrible design on online. this game doesn't deserve the horrible online packaged with it. it is horrible.

Story-5 stars
Online-0 stars
Overall-1.5 stars

Learn from your mistakes EA, and don't ever design an online experience like this! 

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