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Genre: Action

Publisher: Electronic Arts

Release Date: 11/2008

Players: 1

Blood
Language
Violence

Description

In a city where information is heavily monitored, agile couriers called Runners transport sensitive data away from prying eyes.

In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted.

You are a Runner called Faith - and this innovative first-person action-adventure is your story.

Mirror’s Edge™ delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape,...

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User Ratings & Reviews (41)

GREAT

by sunnytuesday Oct 27, 2009, 6:04 PM PDT

Pros:
-amazing first person platforming action
-great graphics and style
-controls feel great after some practice
-has time trials and speed runs to keep you busy when your done

Cons:
-extremely short single player (i beat it in about 5 hours on hard mode)
-cutscenes could be much better

Final Verdict:
Even though this game is extremely short, the single player experience is very fun and if your like me youll want to complete it multiple times just to relive the experience. 

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PARKOUR SIMULATOR

by herve21597 Oct 10, 2009, 4:25 PM PDT

So parkour is a new genre created by this fun game that we know as Mirrors edge.U can explore a big city but the levels are linear.So u can jump,180,slide,crouch,shimmy,wallrun,do balance beams,swing to poles,and more parkour stuff and it feels very realistic like nothing u ever played before.The game also has a combat system which is also mixed with some parkour moves.But the combat basically works by sliding and kicking sum1 in the nuts,jumping and kicking his head,then grabbing his gun and firing away.The combat system isnt the main jewel of mirrors edge,but its a nice addition.The game also has a time trial mode,but i dont play it becus i suck.Time trial lets you play different areas and post ur records online.But the main problem with Mirrors edge that keeps it from being amazing is that its so short and there arent so many things to encourage replay value.Mirrors edge just doesnt seem to have that '"secret ingredient" which gives games a good replay value.I only played it 3 times through.Overall Mirrors edge is innovative,but just a rent.It may be a good sign of what may come in the future though. :} PS:AWESUM VISUALS 

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;)

by musicluver14 Sep 18, 2009, 8:40 PM PDT

the game looks cool i don't have it but i got the them song from the PS store and it's totally cool 

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hi

by mo0od-94 Sep 17, 2009, 5:33 PM PDT

the game is cool bet he not cool some resident evil 5 

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good story, unique take on first-person action, atypical female

by plaztiksyke Sep 10, 2009, 4:47 PM PDT

MIrror's Edge makes just enough small innovations that it adds up to a unique experienced that should not be missed. The world and characters have a great look (overuse of the now cliche bloom lighting shader notwithstanding) and design, the controls are fairly tight, and the acrobatics and melee and accessible and entertaining. The way my husband and I summarize it is like Prince of Persia: Sands of Time, with a first-person futuristic female twist. We loved the PoP trilogy, and we love MIrror's Edge for similar reasons.

What keeps this game from being 5 stars?
1. Graphics are pretty good, but the PS3 can do better. Aliasing artifacts are particularly distracting, when many less-than-1080p titles use FSAA to mostly eliminate these to great effect.

2. The trophies make you play through the game at least twice to get them all (and, in turn, the Platinum trophy). I *hate* games that do this.

3. The sound assets sound like a lowest-common-denominator, much lower than the 360 is capable of. It's not distracting, but once you've heard how good a game can sound with 24-bit DTS, games without it sound kind of flat.

4. The Time Trials DLC pack, which is really great looking and fun, is too expensive. They partially make up for it with a LOT of trophies added as part of the DLC, but even a dollar cheaper would have been more acceptable. (EA took this same strategy with the Prince of Persia and BioShock DLC.)

5. Sometimes, the bags are hidden pretty ridiculously. I don't like games where I basically have to consult a trophy guide/walkthru, rather than figuring it out myself in a decent amount of time. (Ghostbusters is an example of a game that does this kind of thing much better: finding artifacts with the PKE meter.)

My husband and I are looking forward to a sequel, especially if it solves these (mostly technical) deficiencies and keeps the characters and their stories real/believable.

Summary: Highly recommended. 

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